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Previous BioWare titles such as Star Wars: Knights of the Old Republic and Jade Empire employed a conversation system where the player chose from several responses after non-player characters (NPCs) had finished speaking. With only a few exceptions, the character's background does not directly affect the player's dialogue choices. The character's background can also affect whether some side quests are available or not. These backgrounds have only a small effect in the game, although many characters will reference the player's chosen background when talking to Commander Shepard. They also choose whether they have been the sole survivor of a terrible battle, a war hero, or a ruthless soldier. They are able to choose to have been either a "spacer" (born and bred in space), a "colonist" (born on one of Earth's extra-solar colonies), or "Earth-born" (hailing from the streets of one of Earth's cities). Players also have some control over their character's back story. (Vanguards, for example, have access to half of the soldier skills and half of the Adept skills). While the combination classes don't have the focus of the main classes, they are versatile and offer unique game-play opportunities. The other three classes are combinations of the first three: Infiltrators are a combination of Soldiers and Engineers, Sentinels are a combination of Engineers and Adepts, and Vanguards are a combination of Soldiers and Adepts. Soldiers are the most skilled with weaponry, Engineers make the most use of the omni-tool and tech-abilities, and Adepts are the best at using biotic powers. When characters are first created, six classes are available: Soldier, Engineer, Adept, Infiltrator, Sentinel, and Vanguard. The specialist class the character is offered depends on the base class. Characters who have reached level 20 will unlock a "Rogue VI" side-mission on Luna (Earth's moon) in the Sol System, upon the completion of which the player is allowed to choose a new specialist class, which in turn unlocks a new talent bar. Each class also possesses a unique talent with the same name as its respective class the characters may also have talents tied to their background. Each class contains several "talents" as each talent is leveled, the character either gains stats (extra health, stamina, etc), unlocks new abilities (for example leveling the Shotgun talent unlocks the "Carnage" ability, which allows the character to fire a concentrated explosive blast from the shotgun), or unlocks other talents. And in November 2012 for Playstation 3Īlthough most of the game's screen shots and concept art show the same "default" male Commander Shepard, it is possible for the player to fully customise his or her character's appearance, gender, abilities and even military background.
Pc gaming wiki mass effect Pc#
The first downloadable content package, Bring Down the Sky, was released on Ma(with a PC version released on July 29, 2008) The second downloadable content package, Pinnacle Station, was released on Augfor the PC and Xbox 360. In addition to the sequel, and plans for a third to complete a trilogy, BioWare plans to release episodic content online to fill in the story between each game, though these episodes are not essential for understanding the main plot line. Mass Effect 2 also directly uses players' completed save data from the first game to influence events and storylines within the second game, basing certain events and narrative threads on decisions and actions that the player made in the first game. The titular mass effect is a form of inertia-suppressing technology, allowing faster-than-light travel.Ī sequel, Mass Effect 2, was released on January 26, 2010, and takes place two years after the events that transpired in the first game. The game takes place in the year 2183, with the player, assuming the role of an elite human soldier named Commander Shepard, setting out to explore the Galaxy on a starship, the SSV Normandy.
Pc gaming wiki mass effect windows#
The Windows version was released on May 28, 2008, published by Electronic Arts. The Xbox 360 version was released worldwide in November 2007 published by Microsoft Game Studios. Mass Effect is an action role-playing game developed by BioWare for the Xbox 360 and then ported to Microsoft Windows by Demiurge Studios.